The Geo-Mod engine opens up endless new possibilities, but there are few times when you absolutely need to use the abilities of the engine: it’s often easier to shoot enemies directly rather than open holes beneath them. Sadly, the developers don’t take full advantage of the ace in their hand. All this destruction is calculated on the fly, and it’s immensely satisfying. Bridges collapse, holes get punched in walls, and glass shatters into a million tiny pieces. Thanks to Geo-Mod, you can dish out damage to the game world like a wrecking ball. Every quality shooter needs a special sales pitch, and Red Faction has that in the form of its Gen-Mod technology. This is the epic dystopian future imagined in Red Faction, a novel first-person shooter that will take you through 20 levels around Mars as you fight for freedom. Tensions were high, and revolution was in the air. To make things worse, miners were dying by the dozens from an unknown plague. Working in the mines on Mars was pretty much hell, and the place was teaming with overzealous guards eager to make sure that you spent every minute of your shift blasting rock. It didn’t take very long for people to figure out they’d made a mistake. Or at least that’s what the poor miners who ended up working for Ultor Corporation thought. It’s the future and Mars was a prime destination for would-be fortune seekers.
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